Posts filed under “Notes”
Social and Psychological Patterns and Side Effects Resulting from the Widespread Use of Mobile Telephony
This is a powerpoint presentation I made about the following articles (linked) on mobility and psychology as I was beginning my research. Audio coming soon. (This is a summary on some of the things I was reading at the time. I picked several articles to limit the length of the presentation.) Adriana de Souza e Silva, […]
Stop Tokenizer
Based on the following stop words I tokenized obama’s most recent state of the union. Below is a portion of the results. Stop words: (“a”, “an”, “the”,”and”,”.”,”,”,” “,”because”, “why”,”this”,”is”,”of”,”in”,”if”,”that”,”that’s”,”it”,”then”,”than”,”when”, “we”,”as”,”from”,”to”,”our”,”s”,”have”,”they”,”have”,”?”, “all”,”must”,”who”,”you”,”on”,”for”,”may”,”be”,”/”,”\”\'”,”\””,”get”,”are”,”i”,”am”,”not”, “m”,”make”,”makes”,”for”,”into”,”but”,”can”,”only”,”happen”,”don”,”same”,”against”,”nearly”, “entire”,”sure”, “u”, “!”, “was”, “has”, “its”, “through”, “me”, “his”,”once”,”carry”, “anew”,”‘”, “t”,”let”, “us”, “new”, “before”, “come”,”two”, “one”, “ve”, “go”, “8”, “she”, “her”, “he”,”none”,”at”,”been”,”these”,”what”,”up”,”were”,”them”,”some”,”had”, “their”,”do”,”by”,”or”,”re”,”aren”,”so”,”with”,”will”,”my”,”no”,”there”,”here”,”went”, […]
Art by Telephone and other Ideas from Adriana de Souza e Silva
“Telecommunications-based art is primarily concerned with connecting distant and contiguous spaces.” – Adriana de Souza e Silva Adriana de Souza e Silva gives a brief historical account of telecommunications-based art, highlighting the transition from the original telephone (used as a voice transmission communication device) to mobile phones being used as a bridge between the physical […]
Turing’s Computing Machinery and Intelligence and Searle’s Minds, Brains, and Programs
A key part of Turing’s argument is that the perception of the interrogator (who is analogous to any of us) is all that he/we have to determine whether or not the machine is “thinking”, by the test of whether or not it is possible to distinguish a machine from a person. This is a kind […]
Spring Steel Coil Powered Mechanism
While we were brainstorming on ways to power our car I did some research on using the spring steel coil method of powering a car, where a coil of spring steel is rolled up, and wound tightly, so when released it quickly uncoils, and propels the car forward. This system is frequently used in toy […]
Final Project Idea
Mira and I talked about exploring how simple behaviors (movements) can give an object personality. At first I was thinking about my fantasy device, a bag that follows you around, and how it would inevitably become like a child or pet and would need some simple code of behavior to understand how to follow somebody […]
Shade Powered Tape Player
Our assignment was to apply a reversed dc permanent magnet motor generator to something, so to create something you can manually power. I decided to use a roll up shade. In our classroom there are very large shades that are open and closed by pulling on a circular chain. Therefore the power is transferred from […]
“Visual Intelligence” – Donald D. Hoffman
http://itp.nyu.edu/physcomp/readings/Visual_intelligence.pdf Hoffman argues that we create everything we see, hear, feel, smell, taste, etc. He says the we easily believe this in the case of seeing, because of the extensive research done on varying visual perception, but that we consider touch to have a more concrete connection to a common reality. He talks about […]
Norman – The Design of Everyday Things and Emotional Design
I really appreciate Norman’s passion for good design, and his anger toward bad design. I too sometimes have a hard time opening doors and working simple devices, and it makes me irrationally angry at that device, or person who made it, for making me feel so incompetent, but mostly for unnecessarily causing the stress and frustration. […]
Design meets Disability, Graham Pullin
Sorry to my many dedicated readers for my blogging hiatus. I need to catch up because I’m learning a lot that I am about to forget. This reading was really helpful. I have always been passionate about good design, or very angry about the lack of it, in every object. Pullin’s focus on the ipod […]